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Traveller-digest    Thursday, November 25 1999    Volume 1999 : Number 1397<BR>
<BR>
<BR>
<BR>
(R)1996. Traveller is a registered trademark of FarFuture Enterprises.<BR>
All rights reserved.<BR>
<BR>
The following topics are covered in this digest:<BR>
<BR>
Re: YKYBPTMTW:<BR>
Re: Traveller Navigation and Gunnery<BR>
Re: SEC: UNCLASSIFIED Pax Americana<BR>
Barbarella<BR>
Re: Imperial culture<BR>
Re: Barbarella<BR>
RE: Ended the campaign?... Ended The Campaign?!?<BR>
Re: Re Loans and Indentures...<BR>
Re: YKYBPTMTW:<BR>
Re: Remulak (Was Re: Where Does the Spinward Marches REALLY Begin?)<BR>
Learning Java<BR>
Re: Learning Java<BR>
Re: Big games<BR>
Re: Barbarella<BR>
Re: Barbarella<BR>
re : increase in computers<BR>
Re: Imperial culture<BR>
Re: Vargr (Was: Re: Weapons of mass destruction)<BR>
Re: Vargr (Was: Re: Weapons of mass destruction)<BR>
Ship Insurance<BR>
Re: X-Files scenarios in Trav (the d'Alemberts)<BR>
<BR>
----------------------------------------------------------------------<BR>
<BR>
Date: Fri, 26 Nov 1999 01:05:34 +1300<BR>
From: "Rupert Boleyn" <rboleyn@paradise.net.nz><BR>
Subject: Re: YKYBPTMTW:<BR>
<BR>
On 25 Nov 99, at 2:00, Leonard Erickson wrote:<BR>
<BR>
> If I ever get a house of my own, I may buy a bunch of those tiles and use<BR>
> them to cover a *big* gaming table. Nice glazed ceramic finish, so you can<BR>
> use grease pencils and felt markers and still clean it easily. I expect I<BR>
> can find a good, non-porous *black* grout to mount them in. <BR>
<BR>
If all else fails there's that stuff they use for expansion joints <BR>
between concrete slabs. It's black, it's easy to apply (it must be - a <BR>
guy I used to flat with put the stuff in for a living, and he's nearly <BR>
moron material), and it won't wear out and practically nothing <BR>
dissolves it.<BR>
<BR>
<BR>
- --<BR>
Rupert Boleyn <paradise.net.nz><BR>
Wellington, New Zealand<BR>
<BR>
A pessimist is an optimist with a sense of history.<BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 25 Nov 1999 09:49:42 -0400<BR>
From: Michel Vaillancourt <misha@empire.atlantic-online.ns.ca><BR>
Subject: Re: Traveller Navigation and Gunnery<BR>
<BR>
At 09:57 PM 11/24/1999 PST, you wrote:<BR>
>In mail you write:<BR>
><BR>
>>         Hi, Seth.  No, I mean *helpless*.  If they have anything that'll<BR>
>> shatter a starship, then they have something that will shatter a rock.<BR>
><BR>
>Not if it's *bigger* than a starship. Consider that shells which will<BR>
>turn a battleship into scrap barely chip a mountain.<BR>
<BR>
        Hi, Leonard!<BR>
<BR>
        Is that before or after they put nuclear explosives in them?  A 15"<BR>
sapper with a 100kton charge for the payload will screw up a significant<BR>
amount of a mountain side....<BR>
<BR>
        Imagine being able to deliver several dozen minutes of sustain<BR>
kton-range explosions into that mountain...  that's USP T meson fire...  you<BR>
can kill a mountain or a mountain-sized rock in short order with the weapon<BR>
yeilds that Traveller gets into....<BR>
<BR>
>Also, *shattering* a rock in the "city killer" and up range can<BR>
>actually make the damage inflicted *worse, because the smaller piece<BR>
>"couple" the energy to the atmosphere and crust better. the bigger the<BR>
>rock, the *less* you want it turned into a cloud of pieces.<BR>
<BR>
        Unless you can blow the pieces to sub-re-entry sized pieces.  Which<BR>
a sufficient number of surface-set missile and meson batteries can do.<BR>
        Better yet...  spend some time with a calculator and figure out<BR>
which point on the surface of the roid to keep soaking the meson and missle<BR>
fire into to change its course so it "skips" off the outter surface of the<BR>
atmosphere.  As I understand it, the angle required for a sucessful, "will<BR>
touch the ground" reentry is vanishingly small....  <BR>
<BR>
>Leonard Erickson (aka Shadow)<BR>
<BR>
        --Michel<BR>
<BR>
	-+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=+-<BR>
	Michel R. Vaillancourt	misha@atlantic-online.ns.ca<BR>
				ICQ # 31172292<BR>
	-+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=+-<BR>
	    NET-City Communications....<BR>
	         Providing "Solutions for the Common Company"<BR>
	-+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=+-<BR>
	***REMEMBER - Always virus-check your emails ***<BR>
	-+=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=+-<BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 25 Nov 1999 09:08:35 -0500 (EST)<BR>
From: Kenji Schwarz <schwarz@fas.harvard.edu><BR>
Subject: Re: SEC: UNCLASSIFIED Pax Americana<BR>
<BR>
On Thu, 25 Nov 1999, John R. Snead wrote:<BR>
<BR>
> The problem is that the Bill of Rights, as well as labor and environmental<BR>
> laws only apply within its borders.  In the 3rd world Pax Americana mostly<BR>
> seems to mean freedom for US corporations to screw the locals, with<BR>
> practices ranging from killing labor organizers (as has happened in<BR>
> several African nations) to actual use of slave labor, or work agreements<BR>
> with nations who use slave labor (for example the PRC). <BR>
> <BR>
> It's great for US consumers, but w/o effective resistance the US is free<BR>
> to suck the 3rd world dry.  It actually looks a lot like the earliest<BR>
> parts of the 3rd Imperium. <BR>
> <BR>
> While a US-run world government might end up somewhat more free on average<BR>
> (though I'm fairly sure negative economies of scale would make the effort<BR>
> a disaster) the Pax American is in part merely a grand neocolonial<BR>
> moneymaking endeavor. <BR>
> <BR>
> Note that Saddam Hussein remains in power despite the atrocities he's<BR>
> inflicted on his own people and others. However, the US made sure to keep<BR>
> cheap oil coming out of Kuwait and Saudi.  It looks like the motives <BR>
> involved have much more to do with money than with anything else.<BR>
<BR>
Wow.<BR>
<BR>
The wrong-headed knee-jerk liberal humanist I once was would have bowed in<BR>
awe at the beauty of this flamebait.  On a PURELY artistic level, it is a<BR>
masterpiece.  <BR>
<BR>
However, it's all LIES and DEFAMATION!!!!!!<BR>
<BR>
Kenji<BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 25 Nov 1999 09:12:38 -0500<BR>
From: Mark Urbin <eclipse@ultranet.com><BR>
Subject: Barbarella<BR>
<BR>
Kyle Schuant <kyle3054@yahoo.com> types out with his Sayat designed weasel <BR>
powered keyboard:<BR>
 >- ----- Original Message -----<BR>
 >From: Eris Reddoch <eris@pcola.gulf.net><BR>
 >> We'll be doing stats for Barbarella before you know it.<BR>
 >Yes please :^)<BR>
 >I know them already: 36C-22-36<BR>
<BR>
Well, it was *the* shining moment of her acting career.<BR>
<BR>
For those of you who don't know this flick, it listed at <BR>
http://www.badmovies.org/<BR>
<BR>
Complete with sound, stills, and video clips.<BR>
<BR>
OK 'B' movie buffs, what 80's pop band took their name from this film's <BR>
villian?<BR>
<BR>
<BR>
- ---------------------------------------------------------------------------<BR>
eclipse@ultranet.com http://www.ultranet.com/~eclipse/  Opinions Mine!<BR>
"In 1991, [Vice President] Gore cited Bush's China policy as a reason he<BR>
should be defeated for reelection, charging Bush sent his emissaries to<BR>
toast the butchers of Tiananmen Square.'"<BR>
Deborah Orin in the New York Post, March 26, 1997, the day after Gore<BR>
drank champagne with Chinese Premier Li Peng, who helped plan the<BR>
Tiananmen massacre<BR>
- ---------------------------------------------------------------------------<BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 25 Nov 1999 09:14:55 -0500 (EST)<BR>
From: Kenji Schwarz <schwarz@fas.harvard.edu><BR>
Subject: Re: Imperial culture<BR>
<BR>
On Thu, 25 Nov 1999, Steven Hudson wrote:<BR>
<BR>
> >You see, most of the former Soviet Cosmodromes and stuff are in places like<BR>
> >Kazakhstan, where the local populations tend to be mostly Islamic, and<BR>
> >often speak Turkic type languages (as well as Russian, of course). <BR>
> <BR>
>   More simply, it could just be that Anatolia is home to (a) certain <BR>
> organization(s) that knows many things, most certainly including<BR>
> Secrets Sophonts Were Not Mean To Know. Of course, such outlandish<BR>
> theories are always discredited.<BR>
<BR>
<slapping forehead>  Of course!  The Stranded Vilani Travellers who<BR>
eventually wound up in southern Mesopotamia originally landed their<BR>
starship in Anatolia, not (as I'd previously been thinking) the Caucasus!<BR>
In fact, Kemal Ataturk is one of 'em, revived from low berth according to<BR>
the Unspeakable Schedule... it's all much clearer now.<BR>
<BR>
Kenji<BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu,November 25 1999 : 14 06 38<BR>
From: iSteve@outhere.f9.co.uk<BR>
Subject: Re: Barbarella<BR>
<BR>
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<BR>
OK \'B\' movie buffs, what 80\'s pop band took their name from this film\'s <BR>
villian?<BR>
<BR>
<BR>
That would be Duran Duran.....now ask me one on sport   ;)<BR>
<BR>
<BR>
		<BR>
<BR>
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<BR>
------------------------------<BR>
<BR>
Date: Thu, 25 Nov 1999 09:50:05 -0500<BR>
From: Ian Ferguson <ian@vax2.concordia.ca><BR>
Subject: RE: Ended the campaign?... Ended The Campaign?!?<BR>
<BR>
Glenn Goffin writes:<BR>
>I always thought Papillon would be a good setting for<BR>
>a Traveller prison adventure.  <BR>
><BR>
>I mean, role-playing games are just the sort of places<BR>
>to explore experiences that you might not want to have<BR>
>in real life, like prison, horrible diseases,<BR>
>abduction, serious physical trauma, having your mind<BR>
>read, etc.  These experiences provide kind of a nice<BR>
>contrast to getting rich quick and winning firefights,<BR>
>which are also experiences that we don't usually have<BR>
>in real life.<BR>
<BR>
	Just don't do too good a job, depending on your players.<BR>
	I ran an Aftermath! campaign a while ago, and I wanted to<BR>
	impress on the players the hopelessness that most of the<BR>
	survivors of the apocalypse felt.  It was never clear to<BR>
	me that I might be doing a good job of this until the<BR>
	players asked for a change of game, they found this one<BR>
	too depressing!  I was both disapointed (a fair bit of<BR>
	work had gone into the ruins of Montreal) and elated (wow,<BR>
	I guess it worked).  Happily, we turned back to Traveller,<BR>
	which had been dormant for a while.<BR>
<BR>
Peez<BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 25 Nov 1999 07:53:38 -0700 (MST)<BR>
From: Bruce Johnson <johnson@Pharmacy.Arizona.EDU><BR>
Subject: Re: Re Loans and Indentures...<BR>
<BR>
On Thu, 25 Nov 1999, The Roc wrote:<BR>
> <BR>
> On of the best deals I heard about was that of my sister in-law and her<BR>
> husband.  If either of them were put in a situation where either of them<BR>
> could no longer work, the loan was automatically paid off by some kind of<BR>
> insurance that was part of the finance deal!  I might add, that this was<BR>
> some 20-odd years ago and the deal is no longer available from what I have<BR>
> heard, but it paid off just recently with both of them being put in just<BR>
> that situation... and the house only having a few grand left after this<BR>
> time... but still, better than nothing.<BR>
> <BR>
> -- The Roc<BR>
> <BR>
<BR>
Oh, yes, you can get insurance like that now. In fact, my mortgage company<BR>
has one on us, so If we are dead or otherwise physically unable to pay,<BR>
the bank get's their money, and the insurance co. gets the house.<BR>
<BR>
Now I can go out and buy supplemental insurance so I get to keep the<BR>
house, but it comes out of my pocket...still a good idea, though.<BR>
<BR>
ObTrav (and ObAkus, Eris!) Starships, of course, like cars, automobiles,<BR>
and Martha Stewart can be insured against loss, damage, or lapsing into<BR>
poor taste (just kidding, but the board of directors for Martha Stewart<BR>
Inc, have taken out a rather large incurance policy on her)<BR>
<BR>
How much do you charge and does it work IYTU? Adding, of course and<BR>
entirely new layer of bureaucrats snooping around the PC's lives and<BR>
misdeeds: the insurance investigator.<BR>
<BR>
Bruce Johnson<BR>
University of Arizona<BR>
College of Pharmacy<BR>
Information Technology Group<BR>
<BR>
Institutions do not have opinions, merely customs<BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 25 Nov 1999 08:03:49 -0700 (MST)<BR>
From: Bruce Johnson <johnson@Pharmacy.Arizona.EDU><BR>
Subject: Re: YKYBPTMTW:<BR>
<BR>
On Fri, 26 Nov 1999, Rupert Boleyn wrote:<BR>
<BR>
> On 25 Nov 99, at 2:00, Leonard Erickson wrote:<BR>
> <BR>
> > If I ever get a house of my own, I may buy a bunch of those tiles and use<BR>
> > them to cover a *big* gaming table. Nice glazed ceramic finish, so you can<BR>
> > use grease pencils and felt markers and still clean it easily. I expect I<BR>
> > can find a good, non-porous *black* grout to mount them in. <BR>
> <BR>
> If all else fails there's that stuff they use for expansion joints <BR>
> between concrete slabs. It's black, it's easy to apply (it must be - a <BR>
> guy I used to flat with put the stuff in for a living, and he's nearly <BR>
> moron material), and it won't wear out and practically nothing <BR>
> dissolves it.<BR>
<BR>
Actually, you can color grout just about any color you want; I know I saw<BR>
a lot of different colors at a tile store I was in recently. (including<BR>
black)<BR>
<BR>
Also, there are smaller hexagonal tiles (they come on the mesh backing and<BR>
are laid in 1' x 1' squares.) That makes a much more manageable gaming<BR>
table, and is just about perfect for most minis.<BR>
<BR>
Damn good idea Leonard!<BR>
<BR>
Bruce Johnson<BR>
University of Arizona<BR>
College of Pharmacy<BR>
Information Technology Group<BR>
<BR>
Institutions do not have opinions, merely customs<BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 25 Nov 1999 11:11:03 EST<BR>
From: JFZeigler@aol.com<BR>
Subject: Re: Remulak (Was Re: Where Does the Spinward Marches REALLY Begin?)<BR>
<BR>
In a message dated 11/25/99 2:33:02 AM Eastern Standard Time, <BR>
macmanjws@earthlink.net writes:<BR>
<BR>
> Oh really? And IYTU, is Remulak the home of the Coneheads and do you<BR>
>  have racial stats for them? And are they considered a Major Race? Or is<BR>
>  it an old Terran/Solomani colony whose original colonists came from France?<BR>
>  <BR>
>  And I thought having Ming the Merciless was BAD....;) ;)<BR>
<BR>
Not to mention the existence of New Greenpernt not too far away from there.<BR>
<BR>
Obviously some of the early Terran surveyors to rimward had very odd senses<BR>
of humor.<BR>
<BR>
Jon<BR>
JFZeigler@aol.com<BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 25 Nov 1999 11:51:38 -0500<BR>
From: "Swordy (Colin MIchael)" <swordworlder@clinic.net><BR>
Subject: Learning Java<BR>
<BR>
<momentary coitus interuptus><BR>
<BR>
As part of a strict regimen of self-punishment, I have been taking a course<BR>
in Java programming.  Because the pain inflicted by the professor will soon<BR>
cease, I have decided to solicit public floggings by list members.  I have<BR>
posted my project applet on Downport.com (so far no servers have crashed)<BR>
and would appreciate comments about this little "Dice Roller".  Basically,<BR>
it will roll up to four dice from a selection of seven different types,<BR>
allowing display of individual die results or a summed total.<BR>
<BR>
To view it, enable Java and JavaScript and go to this page:<BR>
http://www.downport.com/news/  Click on the "Dice Roller" link and follow<BR>
the short instructions.  I plan to turn the project in early next week, so<BR>
shoot from the hip.  Thanks.<BR>
<BR>
<resume Sex in Traveller discussion><BR>
<BR>
^^^^^^^^^^^^^^^^^^^^^^^^<BR>
The Traveller Domain<BR>
http://www.downport.com<BR>
Colin Michael, WebDev<BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 25 Nov 1999 09:06:24 -0800<BR>
From: "Dave Strebe" <strebe@intergate.bc.ca><BR>
Subject: Re: Learning Java<BR>
<BR>
<de-lurking><BR>
Cool but where's the die/3? :-)<BR>
<re-lurking in a rush><BR>
<BR>
- -----Original Message-----<BR>
From: Swordy (Colin MIchael) <swordworlder@clinic.net><BR>
To: T M L <traveller@lists.imagiconline.com><BR>
Date: Thursday, November 25, 1999 8:54 AM<BR>
Subject: Learning Java<BR>
<BR>
<BR>
><momentary coitus interuptus><BR>
><BR>
>As part of a strict regimen of self-punishment, I have been taking a course<BR>
>in Java programming.  Because the pain inflicted by the professor will soon<BR>
>cease, I have decided to solicit public floggings by list members.  I have<BR>
>posted my project applet on Downport.com (so far no servers have crashed)<BR>
>and would appreciate comments about this little "Dice Roller".  Basically,<BR>
>it will roll up to four dice from a selection of seven different types,<BR>
>allowing display of individual die results or a summed total.<BR>
><BR>
>To view it, enable Java and JavaScript and go to this page:<BR>
>http://www.downport.com/news/  Click on the "Dice Roller" link and follow<BR>
>the short instructions.  I plan to turn the project in early next week, so<BR>
>shoot from the hip.  Thanks.<BR>
><BR>
><resume Sex in Traveller discussion><BR>
><BR>
>^^^^^^^^^^^^^^^^^^^^^^^^<BR>
>The Traveller Domain<BR>
>http://www.downport.com<BR>
>Colin Michael, WebDev<BR>
><BR>
><BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 25 Nov 1999 10:00:35 -0800<BR>
From: Kristian Miller <travellerne@3rd-imperium.com><BR>
Subject: Re: Big games<BR>
<BR>
Kyle Schuant wrote:<BR>
...<BR>
> Yes, and it'd take longer than the real WWII to game<BR>
> out! I'm not kidding! I saw in Sydney a game of World<BR>
> in Flames (WWII, for you non-wargamers), with _all_<BR>
...<BR>
<BR>
Like one magazine add for "World In Flames" boasted:  "It's not just a<BR>
wargame, it's a way of life."<BR>
:-)<BR>
Still, that system could be adapted to Traveller pretty easily.<BR>
<BR>
Kristian<BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 25 Nov 1999 13:01:35 -0500<BR>
From: "Daniel Phelps" <phelpsd@gate.net><BR>
Subject: Re: Barbarella<BR>
<BR>
Q:<BR>
<BR>
>OK 'B' movie buffs, what 80's pop band took their name from this film's<BR>
>villain?<BR>
<BR>
<BR>
A:<BR>
<BR>
Duran Duran<BR>
<BR>
My favorite line from the movie is:<BR>
<BR>
"Science is mysterious."<BR>
<BR>
I really liked the black queen's scene where switch blades spin in the palms<BR>
of her hands like little propellers.<BR>
Dan<BR>
>---------------------------------------------------------------------------<BR>
>eclipse@ultranet.com http://www.ultranet.com/~eclipse/  Opinions Mine!<BR>
>"In 1991, [Vice President] Gore cited Bush's China policy as a reason he<BR>
>should be defeated for reelection, charging Bush sent his emissaries to<BR>
>toast the butchers of Tiananmen Square.'"<BR>
>Deborah Orin in the New York Post, March 26, 1997, the day after Gore<BR>
>drank champagne with Chinese Premier Li Peng, who helped plan the<BR>
>Tiananmen massacre<BR>
>---------------------------------------------------------------------------<BR>
><BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 25 Nov 1999 10:33:00 -0800<BR>
From: "Benyamene' ZeAbe' Akella" <xrp@sierratel.com><BR>
Subject: Re: Barbarella<BR>
<BR>
Via electronic medium on 11/25/99 6:12 AM, eclipse@ultranet.com wrote:<BR>
<BR>
> Kyle Schuant <kyle3054@yahoo.com> types out with his Sayat designed weasel<BR>
> powered keyboard:<BR>
>> - ----- Original Message -----<BR>
>> From: Eris Reddoch <eris@pcola.gulf.net><BR>
>>> We'll be doing stats for Barbarella before you know it.<BR>
>> Yes please :^)<BR>
>> I know them already: 36C-22-36<BR>
> <BR>
> Well, it was *the* shining moment of her acting career.<BR>
> <BR>
> For those of you who don't know this flick, it listed at<BR>
> http://www.badmovies.org/<BR>
> <BR>
> Complete with sound, stills, and video clips.<BR>
> <BR>
> OK 'B' movie buffs, what 80's pop band took their name from this film's<BR>
> villian?<BR>
<BR>
Duran Duran. Of course I'm cheating, having just watched it. Again. Jane is<BR>
such a babe. And surrounded by all the inept set design, writing, etc. she<BR>
actually seems to be acting. I read in a recent article someone is thinking<BR>
of redoing the movie, with Drew Berrymore as the lead. Wrong choice IMHO,<BR>
but I'd still go see it.<BR>
<BR>
As far as "stats", here are some thoughts:<BR>
<BR>
Large Wardrobe<BR>
Clumsy (She falls alot)<BR>
Naive<BR>
Extreme pulchritude (IMHO)<BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 25 Nov 1999 18:37:40 +0000<BR>
From: SD Mooney <dom@cybergoths.u-net.com><BR>
Subject: re : increase in computers<BR>
<BR>
At 17:58 -0500 24/11/99, Rob Brady <robb@datatone.com> wrote:<BR>
>My experience at work shows that an increase in computers in no way allows<BR>
>us to lay off experienced programmers, engineers, or even program managers.<BR>
><BR>
>We don't have anyone typing up dictation, and we could get rid of the mail<BR>
>room easily enough though.<BR>
><BR>
>Steward is the only job I can think of that could be replaced by a computer.<BR>
<BR>
I don't know - IMTU and in the suggestions for T4.1, steward skill <BR>
was going to be more like that held by Andre Notron's Cargo Masters. <BR>
IE they manage everything to do with cargo and passengers, <BR>
effectively the ships' business manager.<BR>
<BR>
As to shedding engineers - my company still invests similar levels of <BR>
capital but has cut engineering numbers by 2/3 and shifted the areas <BR>
of responsibility. YMMV<BR>
<BR>
Dom<BR>
<BR>
- ----------Dom Mooney---dom@cybergoths.u-net.com------------<BR>
                        MiB - Marines in Battledress<BR>
    "Protecting the Imperium from the Scum of the Galaxy"<BR>
Rob Prior's Mac software @ http://www.bits.org.uk/ <BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 25 Nov 1999 18:40:55 +0000<BR>
From: SD Mooney <dom@cybergoths.u-net.com><BR>
Subject: Re: Imperial culture<BR>
<BR>
At 17:58 -0500 24/11/99, "Alan Bradley" <alanb@elf.brisnet.org.au> wrote:<BR>
<BR>
>Has anyone read any books by Ken Macleod?  He's a friend of Iain Banks who<BR>
>writes this mutant-Marxist cyberpunk stuff.  It's a bit odd, and he insists<BR>
>on making lots of obscure references, but he also has flashes of<BR>
>brilliance.  His latest book is at least partly set in a micro-state built<BR>
>around some of the former Soviet space facilities (and a bunch of concealed<BR>
>nukes).  One of his earlier books has some _very_ scary stuff about<BR>
>"post-humans", who I really don't like....<BR>
<BR>
Is this 'the Cassini Division' you're talking about? It's a while <BR>
since I read it. (Star Faction / Sky Road? and the Stone Canal being <BR>
the others I remember).<BR>
<BR>
Dom<BR>
<BR>
Dom<BR>
<BR>
- ----------Dom Mooney---dom@cybergoths.u-net.com------------<BR>
                        MiB - Marines in Battledress<BR>
    "Protecting the Imperium from the Scum of the Galaxy"<BR>
Rob Prior's Mac software @ http://www.bits.org.uk/ <BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 25 Nov 1999 18:48:51 +0000<BR>
From: SD Mooney <dom@cybergoths.u-net.com><BR>
Subject: Re: Vargr (Was: Re: Weapons of mass destruction)<BR>
<BR>
At 23:34 -0500 24/11/99, "Douglas E. Berry" <BR>
<gridlore@pop.mindspring.com>  wrote:<BR>
> >>You know, I'm beginning to have nightmares that twenty years from now I'll<BR>
> >>be a famous game designer, and people will still come up to me at GenCon<BR>
> >>and call me "The Penguin Guy."<BR>
> ><BR>
> >Well, I did argue with Andy Lilly to keep them in as you asked....<BR>
><BR>
>A *small* bit of humor in what are, IMNSHO, the best personal combat rules<BR>
>ever written for Traveller!!  *sob*  Why doesn't anybody mention the<BR>
>grappling rules?  The detailed rules for opening doors?<BR>
<BR>
Because no one bar Andy, you, James, Kirsten, me and John Buston has <BR>
seen them? (And your playtesters)?<BR>
<BR>
And I admit I did get you to cut the Guatney for legal reasons.... <BR>
which really only left the Penguin cracks.<BR>
<BR>
And I agree with your NSHO....<BR>
<BR>
<BR>
> >The really surreal thing is that when I was a small kid I used to<BR>
> >call nuns 'penguins'.<BR>
><BR>
>Who doesn't?<BR>
<BR>
Nuns?<BR>
<BR>
Dom<BR>
<BR>
- ----------Dom Mooney---dom@cybergoths.u-net.com------------<BR>
                        MiB - Marines in Battledress<BR>
    "Protecting the Imperium from the Scum of the Galaxy"<BR>
Rob Prior's Mac software @ http://www.bits.org.uk/ <BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 25 Nov 1999 18:52:40 +0000<BR>
From: SD Mooney <dom@cybergoths.u-net.com><BR>
Subject: Re: Vargr (Was: Re: Weapons of mass destruction)<BR>
<BR>
At 23:34 -0500 24/11/99, "Eris Reddoch" <eris@pcola.gulf.net> wrote:<BR>
> >>You know, I'm beginning to have nightmares that twenty years from now I'll<BR>
> >>be a famous game designer, and people will still come up to me at GenCon<BR>
> >>and call me "The Penguin Guy."<BR>
><BR>
> >You noticed. ;-)<BR>
><BR>
> >What's the list's view on this?<BR>
><BR>
> >I mean, can secret conspiracies to associate someone with penguin<BR>
> >throwing still work once the victim realises what's happenning?<BR>
><BR>
>It's much too late for Doug, The Penguin Boy. His fate is already <BR>
>sealed. Muhahaha!<BR>
><BR>
>Eris,<BR>
>    the heretic <--see I've already *got* a nickname ;-><BR>
<BR>
Hmm. So we have:<BR>
<BR>
The Great Old One Eris the Heretic.<BR>
The Great Old One Templar Inquisitor Doug the Penguin Guy.<BR>
<BR>
All conspiring against the stars being wrong and sleeping L'roy will <BR>
return along with his minion Sanger?<BR>
<BR>
Dom <G><BR>
<BR>
- ----------Dom Mooney---dom@cybergoths.u-net.com------------<BR>
                        MiB - Marines in Battledress<BR>
    "Protecting the Imperium from the Scum of the Galaxy"<BR>
Rob Prior's Mac software @ http://www.bits.org.uk/ <BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 25 Nov 1999 13:41:51 -0600<BR>
From: "Eris Reddoch" <eris@pcola.gulf.net><BR>
Subject: Ship Insurance<BR>
<BR>
On 11/25/99 at 07:53 AM,  Bruce Johnson <johnson@Pharmacy.Arizona.EDU> said:<BR>
<BR>
<BR>
>ObTrav (and ObAkus, Eris!) Starships, of course, like cars,<BR>
>automobiles, and Martha Stewart can be insured against loss, damage,<BR>
>or lapsing into poor taste (just kidding, but the board of directors<BR>
>for Martha Stewart Inc, have taken out a rather large insurance<BR>
>policy on her)<BR>
<BR>
>How much do you charge and does it work IYTU? Adding, of course and<BR>
>entirely new layer of bureaucrats snooping around the PC's lives and<BR>
>misdeeds: the insurance investigator.<BR>
<BR>
ObAkus, Wolfgang met with the insurance agent yesterday.  It's not<BR>
*my* fault he didn't bring his Captain or partners up to speed, and<BR>
no I'm not going to tell you what he found out. <g><BR>
<BR>
ObTrav, and ship insurance.  What you pay is going to depend on<BR>
several factors, the value of the ship (or ship systems) insured,<BR>
how and where the ship is used, the deductible and/or co-payments<BR>
required, and the frequency of payment.  <BR>
<BR>
This is going to be coming up in my game RSN, and here's my thinking<BR>
on it. I'd appreciate comments.<BR>
<BR>
<BR>
To insure a ship against loss or damage up to 90% of apprised value.<BR>
    3% of apprised value per year, payable in advance<BR>
   +1% to cover the remaining 10%<BR>
   -1% if the ship stays on especially safe routes<BR>
   +2% if the ship works outside "safe zones"<BR>
   -1% if the ship receives regular and necessary maintenance, as<BR>
       defined by the insurer, and proof of same is submitted to the<BR>
       insurer<BR>
<BR>
   Insurance does not cover maintenance, upgrades, or repairs<BR>
   required from normal use.<BR>
<BR>
   Insurance covers only damage incurred from causes listed in the<BR>
   contract at time of issuance.<BR>
<BR>
   And, of course, the GM may modify payments, terms and conditions<BR>
   as needed based on the requirements of the campaign.<BR>
   <BR>
So, to cover the exploratory trader /Mae Lee/, valued at 10.8<BR>
million cr, to 100%, given that she receives regular maintenance,<BR>
will cost you 540,000 cr each year.  If you drop the coverage to 90%<BR>
and fly only the insurer's designated "safe routes", the fee drops<BR>
to 108,000 cr.  <BR>
<BR>
Eris<BR>
- -- <BR>
- -----------------------------------------------------------<BR>
"Eris Reddoch" <eris@pcola.gulf.net>    using MR/2 ICE #245<BR>
- -----------------------------------------------------------<BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 25 Nov 1999 14:40:13 -0500<BR>
From: "Micheal D. Peters" <Travelleri@home.com><BR>
Subject: Re: X-Files scenarios in Trav (the d'Alemberts)<BR>
<BR>
- ----- Original Message -----<BR>
From: Leonard Erickson <shadow@krypton.rain.com><BR>
To: <traveller@lists.imagiconline.com><BR>
Sent: Thursday, November 25, 1999 1:00 AM<BR>
Subject: Re: X-Files scenarios in Trav (the d'Alemberts)<BR>
<BR>
<BR>
> In mail you write:<BR>
><BR>
> > Oh, by the way, I thought it was common knowledge that 'Doc' Smith was<BR>
dead<BR>
> > well before these books came out. Apparently Stephin Goldin gained<BR>
> > permission (ither from 'Doc' Smith himself, or from his estate) to write<BR>
> > several series based on never published notes (Similar to Jerry<BR>
Pournelle's<BR>
> > arrangement with H. Beam Piper, permission to write in the same universe<BR>
and<BR>
> > use characters from it. This was also the basis for the the follow up<BR>
novels<BR>
> > to the Lensman series, one was something like 'The Dragon Lensman'.<BR>
These<BR>
> > were to take the secondary, unattached Lensmen characters mentioned in<BR>
the<BR>
> > first books and follow their adventures.<BR>
><BR>
> Not quite. There was an author given permission by Doc Smith shortly<BR>
> before Doc died. His name was Ellern. The first story was "Moon<BR>
> Prospector" and was not only published in Analog, but was the cover<BR>
> story that month.  Ellern later wrote two more stories, one of which<BR>
> was serialized in the back of the Ace Perry Rhodan books. And his<BR>
> stufff was pretty good, it just hit the market at a bad time.<BR>
><BR>
> *Much* later, Smith's *heirs* authorized those dreadful books you<BR>
> mention above ("The Dragon Lensman", etc). Those were an unmitigated<BR>
> disaster, because the writer didn't *have* a style, and didn't<BR>
> understand basic premises of Doc's universe.<BR>
><BR>
Gads, yet another set of boxes to dig in! I love this list!<BR>
<BR>
Now that you mention them Leonard, I do remember those stories! However I<BR>
think your right Ellern was given permission by 'Doc' himself. Both Goldin<BR>
and David Kyle were given permission by the estate (i.e. heirs) of 'Doc'.<BR>
<BR>
Hummm, according to my desk top reference William Ellernwrote "Moon<BR>
Prospector" for Analog in the April 1966 issue, "New Lwnaman" was serialized<BR>
in Perry Rodan # 61-75 January-June 1975 and in London: Futura, 1976 (by the<BR>
way if anyone in Brittan can locate this in a used book/magazine store we<BR>
can negotiate!), finally "Tripalanetary Agent" was serialized in PErry<BR>
Rhodan #100-105, August-October 1976.<BR>
<BR>
Oh, and even though I own all of them I agree, the Kyle books were terrible!<BR>
I injoyed Goldin's books as pulp in their own right, at least he tried to<BR>
capture the essence of pulp fiction.<BR>
<BR>
Mike<BR>
<BR>
------------------------------<BR>
<BR>
End of Traveller-digest V1999 #1397<BR>
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